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BZOJ3595 SCOI2014 Onlinejudge

Hoblovski posted @ 2014年6月23日 22:04 in Solutions with tags Splay bzoj SCOI Treap , 1556 阅读
考场上Splay写挫Treap写挫滚写线性表...
 
题意    维护队列,要求支持
        (1).找到队列中元素值为x的位置,把其位置上的元素值改为y
        (2).找到队列中元素值为x的位置,把该位置提到队首
            提到队首之前在其前面的顺位后移1位
        (3).找到队列中元素值为x的位置,把该位置降到队尾
            降到队尾之前在其之后的顺位前移1位
        (4).查询队列某位置的元素值
    队列长度为N,初始时候队列为{1,2,..N},(1)操作中x一定存在于队列中,y in [1..2e8]且不在队列中,输入合法.
        N<=1e8 M<=1e5
 
Tag    Splay Treap
代码题 本来是2小时1A,对拍写错了调一晚上...
 
思考N不大的情况
    把所有元素值用平衡树维护,队列用Splay维护
    平衡树每个结点存<键值:元素值;卫星:指针指向该元素值在Splay中的位置>
    Splay就是维护动态序列的情况,每个结点存元素值
    操作处理
        1.修改元素值
            在平衡树里面找到那个元素值,在其指向的Splay结点修改元素值.
            修改平衡树.其中再记录一下该元素值在Splay中的rank.
        2.提升/下降元素值
            在平衡树里面找到那个元素值,把其指向的Splay结点提升/下降.
        3.查询序列某位置元素值
            直接Splay上面搞
 
N更大了
    显然有问题稀疏性==>
    Splay每个节点代表一段元素值的区间,Splay中区间互不相交
    显然实际的序列中Splay中的某结点代表区间一定是连续的.最开始有[1..N]
    区间A小于区间B的定义是A.R<B.L,平衡树维护这些区间
    存储<键值:区间;卫星:指针>
    之后修改某个点的时候把其所在区间Split即可
    比如要split一个i,i在区间[L,R]中(暂时不考虑边界)
    我们只需要把[L,R]拆成[L,i-1],[i],[i+1,R].Splay和Treap里面都要拆.
    之后注意Splay的size怎么搞就是了,再自己搞搞边界即可
    这道题可恶的是可持久化Treap不好搞..
 
    比如[1,2,3,4,5, 6,7,8,9,10], 不妨写成[1..10]
    1.把元素值为5位的元素值改为27    [1..4][27][5..10]
    2.提升元素值为27的位        [27][1..4][6..10]
    3.下降元素值为3的位        [27][1..2][4][6..10][3]
    比如[1..1e8]
    1.提升元素值为233的位        [233][1..232][234..1e8]
    2.把元素值为234的位的元素值改为 100000001
                        [233][1..232][100000001][235..1e8]
 
代码(Release ver)
只是程序头有点凶残罢了,程序要写只需要3小时不到.
 
{$INLINE ON}
program bzoj3595;

const maxint=longint($3f3f3f3f);
      minint=longint($c0c0c0c0);

type int=record l,r:longint; end;
     psplay=^tsplay;
     tsplay=record
        v:int;
        w,size:longint;
        l,r,p:psplay;
     end;
     ptreap=^ttreap;
     ttreap=record
        v:int;
        p:longint;
        img:psplay;
        l,r:ptreap;
     end;

const empty:int=(l:0;r:0);

var rspl,nspl:psplay;
    rtrp,ntrp:ptreap;
    n,m,la:longint;

procedure splay_init;
begin
new(nspl); with nspl^ do begin
        v:=empty; w:=0; size:=0; l:=nspl; r:=nspl; p:=nspl;
end; rspl:=nspl;
end;

procedure lrot(var i:psplay);
var j:psplay;
begin
j:=i^.r; i^.r:=j^.l; j^.l:=i;
j^.p:=i^.p; i^.p:=j; i^.r^.p:=i;
i^.size:=i^.l^.size+i^.r^.size+i^.w;
j^.size:=j^.l^.size+j^.r^.size+j^.w;
if i=rspl then rspl:=j
else if i=j^.p^.l then j^.p^.l:=j
else if i=j^.p^.r then j^.p^.r:=j;
i:=j;
end;

procedure rrot(var i:psplay);
var j:psplay;
begin
j:=i^.l; i^.l:=j^.r; j^.r:=i;
j^.p:=i^.p; i^.p:=j; i^.l^.p:=i;
i^.size:=i^.l^.size+i^.r^.size+i^.w;
j^.size:=j^.l^.size+j^.r^.size+j^.w;
if i=rspl then rspl:=j
else if i=j^.p^.l then j^.p^.l:=j
else if i=j^.p^.r then j^.p^.r:=j;
i:=j;
end;

procedure splay(var i,j:psplay);
var k:psplay;
begin
while i<>j do
        if i^.p=j then
                if i=j^.l then rrot(j)
                          else lrot(j)
        else if i=i^.p^.l then
                if i^.p=i^.p^.p^.l then begin
                        k:=i^.p^.p;     rrot(k);
                        k:=i^.p;        rrot(k);
                end else begin
                        k:=i^.p;        rrot(k);
                        k:=i^.p;        lrot(k);
                end
        else    if i^.p=i^.p^.p^.l then begin
                        k:=i^.p;        lrot(k);
                        k:=i^.p;        rrot(k);
                end else begin
                        k:=i^.p^.p;     lrot(k);
                        k:=i^.p;        lrot(k);
                end;
end;

function select(i:psplay;j:longint):psplay;
begin
while i<>nspl do begin
        if (j>i^.l^.size)and(j<=i^.l^.size+i^.w) then exit(i)
        else if j<=i^.l^.size then i:=i^.l
        else begin dec(j,i^.l^.size+i^.w); i:=i^.r; end;
end; exit(nspl);
end;

function rank(i:psplay):longint; inline;
begin
splay(i,rspl); exit(i^.l^.size);
end;

function merge(i,j:psplay):psplay;
var k,t:psplay;
begin
if i=nspl then begin rspl:=j; exit(rspl); end;
if j=nspl then begin rspl:=i; exit(rspl); end;
j^.p:=nspl; k:=j; while k^.l<>nspl do k:=k^.l;
i^.p:=k; k^.l:=i; while k<>nspl do begin
        inc(k^.size,i^.size); k:=k^.p;
end; rspl:=j; splay(i,rspl); exit(rspl);
end;

procedure treap_init;
begin
new(ntrp); with ntrp^ do begin
        v:=empty; p:=maxint; img:=nspl; l:=ntrp; r:=ntrp;
end; rtrp:=ntrp;
end;

procedure lrot(var i:ptreap); inline;
var j:ptreap;
begin
j:=i^.r; i^.r:=j^.l; j^.l:=i; i:=j;
end;

procedure rrot(var i:ptreap); inline;
var j:ptreap;
begin
j:=i^.l; i^.l:=j^.r; j^.r:=i; i:=j;
end;

function insert(var i:ptreap;j:int):ptreap;
begin
if i=ntrp then begin
        new(i); with i^ do begin
                v:=j; p:=random(maxint); img:=nspl; l:=ntrp; r:=ntrp;
        end; exit(i);
end else if j.r<i^.v.l then begin
        insert:=insert(i^.l,j); if i^.l^.p<i^.p then rrot(i);
end else begin
        insert:=insert(i^.r,j); if i^.r^.p<i^.p then lrot(i);
end;
end;

function delete(var i:ptreap;j:int):psplay;
begin
if (j.l=i^.v.l)and(j.r=i^.v.r) then
        if i^.l=ntrp then begin
                delete:=i^.img; i:=i^.r;
        end else if i^.r=ntrp then begin
                delete:=i^.img; i:=i^.l;
        end else if i^.l^.p<i^.r^.p then begin
                rrot(i); exit(delete(i^.r,j));
        end else begin
                lrot(i); exit(delete(i^.l,j));
        end
else if j.r<i^.v.l then exit(delete(i^.l,j))
else exit(delete(i^.r,j));
end;

function search(i:ptreap;j:longint):ptreap;
begin
while i<>ntrp do
        if (j>=i^.v.l)and(j<=i^.v.r) then exit(i)
        else if j<i^.v.l then i:=i^.l
        else i:=i^.r;
exit(ntrp);
end;

procedure img_init(n:longint);
begin
new(rtrp); new(rspl);
with rtrp^ do begin
        v.l:=1; v.r:=n; p:=random(maxint); img:=rspl; l:=ntrp; r:=ntrp;
end; with rspl^ do begin
        v.l:=1; v.r:=n; w:=n; size:=n; l:=nspl; r:=nspl;
end;
end;

function breakofint(i:longint):ptreap;
var il,ir:longint;
    s1,s2,s3:psplay;
    t1,t2,t3:ptreap;
    i1:int;
begin
t1:=search(rtrp,i); s1:=t1^.img; splay(s1,rspl); s1^.w:=1;
il:=t1^.v.l; ir:=t1^.v.r; if il<i then begin
        s1^.v.l:=i; s2:=s1^.l; new(s1^.l); with s1^.l^ do begin
                v.l:=il; v.r:=i-1; w:=i-il; l:=s2; r:=nspl; p:=s1;
        end; s2^.p:=s1^.l; with s1^.l^ do size:=l^.size+w;
        i1.l:=il; i1.r:=i-1; t1^.v.l:=i; t2:=insert(rtrp,i1); t2^.img:=s1^.l;
end;
if ir>i then begin
        s1^.v.r:=i; s3:=s1^.r; new(s1^.r); with s1^.r^ do begin
                v.l:=i+1; v.r:=ir; w:=ir-i; l:=nspl; r:=s3; p:=s1;
        end; s3^.p:=s1^.r; with s1^.r^ do size:=r^.size+w;
        i1.l:=i+1; i1.r:=ir; t1^.v.r:=i; t3:=insert(rtrp,i1); t3^.img:=s1^.r;
end; exit(t1);
end;

procedure edit(i:ptreap;j:longint);
var s1:psplay;
begin
s1:=i^.img; s1^.v.l:=j; s1^.v.r:=j;
delete(rtrp,i^.v); i:=insert(rtrp,s1^.v); i^.img:=s1;
end;

procedure lift(i:psplay);
var s1,s2,s3:psplay;
begin
splay(i,rspl); if i^.l=nspl then exit;
s1:=i; s1^.size:=s1^.w; s2:=i^.l; s3:=i^.r;
i^.l:=nspl; i^.r:=nspl; rspl:=merge(s1,merge(s2,s3));
end;

procedure deft(i:psplay);
var s1,s2,s3:psplay;
begin
splay(i,rspl); if i^.r=nspl then exit;
s1:=i; s1^.size:=s1^.w; s2:=i^.l; s3:=i^.r;
s1^.l:=nspl; s1^.r:=nspl; rspl:=merge(merge(s2,s3),s1);
end;

function getnum(i:longint):longint;
var j:psplay;
begin
j:=rspl; while j<>nspl do begin
        if (i>j^.l^.size)and(i<=j^.l^.size+j^.w) then break
        else if i<=j^.l^.size then j:=j^.l
        else begin dec(i,j^.l^.size+j^.w); j:=j^.r; end;
end; dec(i,j^.l^.size); splay(j,rspl); exit(j^.v.l+i-1);
end;

procedure work;
var i,j,op,il,ir:longint;
    t1,t2,t3:ptreap;
    s1,s2,s3,s4,s5:psplay;
    i1:int;
begin
readln(n,m); img_init(n); la:=0;
while m>0 do begin dec(m);
        read(op); case op of
                1:begin
                        readln(i,j); dec(i,la); dec(j,la);
                        t1:=breakofint(i); la:=rank(t1^.img)+1; writeln(la);
                        edit(t1,j);
                end;
                2:begin
                        readln(i); dec(i,la);
                        t1:=breakofint(i); la:=rank(t1^.img)+1; writeln(la);
                        lift(t1^.img);
                end;
                3:begin
                        readln(i); dec(i,la);
                        t1:=breakofint(i); la:=rank(t1^.img)+1; writeln(la);
                        deft(t1^.img);
                end;
                4:begin
                        readln(i); dec(i,la);
                        la:=getnum(i); writeln(la);
                end;
        end;
end;
end;

begin
treap_init;
splay_init;
work;
end.

 

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